The Ultimate BFG 9000 addons for Brutal Doom v21 Gold. All Credit can be found in the README.TXT file. Xtife - suggestions about texture animation.īurningCadavre - lots of useful bug reports.Lenovo Yoga Book Auf Werkseinstellung Zurücksetzen,īauknecht Waschmaschine Bodenwanne Trocknen,īrutal doom hd weapons Lenovo Yoga Book Auf Werkseinstellung Zurücksetzen,Īll weapons and weapon animation frames, items and decorations have been completed and are included in the packs.
FORUM DOOM 4 WEAPONS FOR BRUTAL DOOM V21 MOD
Perkristian - for Smooth Weapon Animation mod, some sprites from which I used for the latest version of the mod Īlando1 - for some of the additional death sprites.
Nash - for nice blood decals and gibs' sprites(Nashgore rocks!) WildWeasel - for cool ww-diaz.wad, better variant of footsteps and ricochet sprite It, however,Įnjay - for new switches and splashes, advice about footsteps and about sound bugs You are invisible, and seeking missiles of Revenants can't seek you. This invisibility is noticeably more effective, monsters react not much when In the third module Partial Invisibility is replaced with Improved Invisibility: Wad along with WEAPONS, you'll hear actual footsteps, different for evey surface. There are also new sounds for switches and buttons, and, if you use this Includes item replacements, like enhanced Invisibility, and new pickup sounds for Virutally all the objects in Doom were remade. OBJECTS (BDoom_Objects.wad) contains all the additional effects: new decorations,Įxtremely enhanced light sources, breakable lamps, cool explosion for explosiveīarrels, splashes for liquid floors, cool animation for liquid textures, landing
FORUM DOOM 4 WEAPONS FOR BRUTAL DOOM V21 MODS
Some other mods that contain new monsters. Most of these effects, however, can't be seen if you try to use this wad with Monsters with guns drop empty casings, some of the monsters have additional Trails for most monsters, ArchVile's and Lost Soul's fire is made of particles. There are enhanced projectiles with different sprites and smoke That allow minor monsters to be ripped apart, and these pieces can be Is extremely enhanced blood and animated blood decals, extreme gore effects
MONSTERS (BDoom_Monsters.wad) contains enhanced monsters and effects. Player is also changed: he's higher (normally in Doom the player is too small).īerserk replacement is included, because it's necessary for the new Fist. Requires spinning at first and cooling after. Chaingun has an alternative attack with twice as fast firespeed, but it With secondary attack (if one barrel is empty, primary attack reloads it).Ĥ. SuperShotgun makes dual shot with primary attack and single shot Pistol firerate is faster (1 shot per 12 tics instead of 14 tics).ģ. WEAPONS (BDoom_Weapons.wad) contains reworked weapons: they have smoothĪnimation, new sounds, new graphics for Plasmagun and Chainsaw, emptyĬasings, smoke, enhanced bulletpuffs with ricochet and four slightĢ. These effects mostly can be turned on/off any moment with included scriptįunctions bound to buttons (check OPTIONS to see them). Partial combinations with other mods and wads. They can be used together or separately or in The mod, however, consists of three separate modules: WEAPONS, I slightly enhanced weapons,īut I tried to follow the idea "still Doomy, just better". Smooth weapon animation, new sounds, etc.
Actually, there're many such mods,īut I decided to pay more attention to moments which are often forgotten: If I do then I must rename it to something else other then Beautiful Doom.Īnother mod which should enhance Doom. I have gotten permission from Jekyll Grim Payne to do this port as long as I don't add anything. I did this conversion to get myself situated with what is compatible with Zandronum and what isn't since I can't find anything anywhere that tells what version of ZDoom it uses. This is a port of what I think is Brutal Dooms cousin from being GZDoom only to being Zandronum compatible, it has all it's default features from it's GZDoom version, Multiplayer also works rather well. UPDATE: Since the old system of Beautiful doom was super strict I have now made it basically a addon for Brutal Doom that replaces it's weapons with Beautiful Dooms, still keeps that Doom feel and makes those who are accustomed to Brutal Doom happy